Friday, April 26, 2013

BioShock [Game Review]

BioShock_cover

Last night I finished BioShock. It’s the first FPS I’ve played in a while,  and it really pulled me in. I’ve been recommending it to friends who have yet to play it, and I’m happy to add it to my list of favorite games.

I’ll have to admit, I was a little disappointed in the ending. Without spoiling anything, I’ll say a little about how the final moment of BioShock let me down.

I am new to the franchise, and I got the first two games as part of a bundle after Christmas. With all the advertising for BioShock Infinite slapping me in the face everywhere I look, I decided it was time to give my own copy of the first game a spin. I loved the game, I still do, it’s really great. The problem lies in the ‘good’ and ‘bad’ endings, and how the game decides you get which one. I spent the vast majority of the game making the ‘good’ decision (I won’t go into detail here, even though it isn’t spoilery, just in case.) However, because I didn’t understand what I was doing, and a wrong button press, I did make the ‘bad’ choice twice, I think. Apparently that was all it took.

Even if I had gotten the desired ‘good’ ending (the bad one made me feel like a schmuck, even though I really didn’t do anything), something about the ending was lacking. After fighting my way through the game and winning the boss battle, I think the ending was a little rushed, and perhaps without as much emotion as it could have had. I don’t feel like things were really resolved.

There is a sequel, of course, which I have downloading to my computer as I type this. I don’t know anything about it, really. So maybe more will be revealed then. Perhaps what I feel is lacking in resolution in the first game will be addressed in BioShock 2.

Despite the not so fabulous ending, BioShock is a really fun game, a great FPS, and it has some deep emotional moments. When your eyes get tired from all that reading, take a break and play it. It’s so worth it.

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